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Nfs undercover wii
Nfs undercover wii











In the game, players take part in illegal street races that focus on different styles of races, utilizing a variety of licensed real-world cars (available at the time of the game's development and release) that can be upgraded and customized with new parts, while contending with the involvement of the police in their efforts to impede the player.

nfs undercover wii

Gameplay of Undercover on the Nintendo DS Undercover was later succeeded by Need for Speed: Shift in 2009, and Need for Speed: World in 2010. Upon its release, the game received mixed reviews, many of which criticised the game's difficulty setting and repetitive elements, with some editions receiving lower scores due to severe issues. Gameplay operates on the same manner as previous entries such as Need for Speed: Most Wanted and Need for Speed: Carbon, though included a larger selection of licensed real-world cars, an RPG-styled system in the game's main mode. The game sees players conducting illegal street races within the fictional Tri-City Area, with the main mode's story focused on the player operating as an undercover police officer to investigate links between a criminal syndicate, stolen cars, and street racers. Developed by EA Black Box and published by Electronic Arts, it was released on November 18, 2008, for PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, and a number of mobile phone platforms an edition of the game for iOS was later released on April 27, 2009. Need for Speed: Undercover is a 2008 racing video game, and the twelfth instalment in the Need for Speed series.













Nfs undercover wii